Specifically, at least the first-order problem, it’s complaining about my hostname (which has NOT CHANGED): It doesn’t seem to matter whether I point to the license file or set it up as a service using lmtools.exe, I am getting errors again. Now, no matter what I do, I can’t get either to run. For some time, the SR license was working fine, and I briefly had the beta license working as well. I have a beta license for Krakatoa for C4D and a separate KrakatoaSR license. I’m a pretty smart guy, and think this is all waaaaay too complicated. For some zainy reason, on OS X, Flex is very particular about which MAC address we can use.\ If it does, the error should say what the valid host-id is, and you should pass this along to sales so they can change your license. Also, it may complain about an invalid host-id after you’ve set things up right. I’m going to sticky this guy for anyone else having issues. THINKBOX_LICENSE_FILE=/path/to/license.lic (where this is changed to the path to your license file)Īll the following work for the license server too, you just put an symbol, then the host name or IP address of the license server. flexlmrc (OS X and Linux only):Ĭreate a file in your home folder called “.flexlmrc” and put the following line in it: This is a pain on OS X in general (they seem to hate environment variable for some reason), so you can likely avoid that. Set a system environment variable called “THINKBOX_LICENSE_FILE” and set it to the path of your license. If you create those folders, then put your license file in place as “license.dat” in there, it should just work. If you want to go the standard flexlm route, it tries to read the license as a (probably) non-existent file “/usr/local/flexlm/licenses/license.dat”. In the meantime, here’s some way to handle this: It looks like we haven’t implemented our fancy license dialog yet for C4D, but that’ll come soon I’m sure. Hey there! Not much else needs to be done. Render (this will attempt a license checkout).Įdit: The following are no longer necessary as of Beta 3:.In the licensing tab, enter in the path to your “.lic” node-locked license.Under the renders settings, select the “Licensing” tab.Open Cinema 4D, and select “Krakatoa” as the renderer.But, remember to always open the software from this shortcut.Edit: As of Beta 3, to set up a node-locked license, please follow these steps: You can now delete the previous preferences folder. "C:\Program Files\Cinema 4D\Cinema 4D.exe" -g_prefspath=F:\Cinema4D\preferences After the quotes, add a space and then -g_prefspath=, example:.In “Target”, inside double-quotes, you will have the path to the Cinema 4D executable.
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